OpenVAT (recently featured multiple times by ) is a Blender extension I've created to bridge the gap between complex vertex animation and game engine playback. Compatible with Blender 4.0 - Blender . To get started and to learn more about engine integrations, check out the OpenVAT playlist on my channel. This video covers initial encoding setup mentality, encoding from collections, how vertex normal options work, single-row mode vs wrapped, object vs world transform and other settings to consider when encoding your VAT. Support the project on GitHub Get the Extension via Blender Preferences - Get Extensions - (search OpenVAT) Visit for more technical information and links











